Hertford Town Football Team: A Comprehensive Guide for Sports Bettors
Overview / Introduction
Hertford Town, a prominent football club based in Hertford, England, competes in the Isthmian League Premier Division. The team is known for its tactical gameplay and strong community support. Managed by a dedicated coaching staff, Hertford Town plays with a 4-3-3 formation, focusing on dynamic attacking strategies.
Team History and Achievements
Founded in 1896, Hertford Town has a rich history marked by several notable achievements. The club has won multiple league titles and cup competitions over the years. Noteworthy seasons include their promotion campaigns and successful cup runs that have solidified their reputation in English non-league football.
Current Squad and Key Players
The current squad boasts talented players like James Smith (striker) and David Brown (midfielder), who are pivotal to the team’s success. Their statistics reflect consistent performances, making them key assets for any betting analysis.
Team Playing Style and Tactics
Hertford Town employs a 4-3-3 formation, emphasizing quick transitions and high pressing. Their strengths lie in offensive play and set-piece efficiency, while their weaknesses include occasional defensive lapses against stronger opponents.
Interesting Facts and Unique Traits
Fans affectionately call the team “The Hornets,” reflecting their aggressive playing style. The club has a passionate fanbase known for their vibrant support at home games. Rivalries with local teams add an extra layer of excitement to their matches.
Lists & Rankings of Players, Stats, or Performance Metrics
- Top Performers: ✅ James Smith (Goals)
- Midfield Mastery: 💡 David Brown (Assists)
- Defensive Solidity: ❌ Occasional lapses
Comparisons with Other Teams in the League or Division
Hertford Town is often compared to other top-tier teams in the Isthmian League for their strategic play and competitive spirit. While they may not always dominate possession, their ability to capitalize on opportunities sets them apart.
Case Studies or Notable Matches
A standout match was their thrilling victory against Chelmsford City last season, which showcased their tactical acumen and resilience under pressure.
| Stat Category | Hertford Town | Rival Team |
|---|---|---|
| Recent Form | W-W-L-W | L-W-D-W |
| Head-to-Head Record | 5W-3L-2D | |
| Odds (Last Match) | +150 (Win) | +200 (Draw) |
Tips & Recommendations for Analyzing the Team or Betting Insights
- Analyze recent form trends to gauge momentum.
- Consider head-to-head records against upcoming opponents.
- Leverage player statistics to identify key performers.
Betting Tips:
Focusing on Hertford Town’s attacking prowess can provide insights into potential goalscoring opportunities during matches.
Betting Insights:
Evaluate defensive matchups to predict potential vulnerabilities that can be exploited by opponents.
Frequently Asked Questions about Betting on Hertford Town:
What are some key factors to consider when betting on Hertford Town?
Analyze recent performance trends, head-to-head records, and player form to make informed decisions.
How does Hertford Town’s playing style impact betting odds?
Their aggressive attacking strategy often leads to higher goalscoring odds, making it an attractive option for bettors favoring over/under bets.
Are there any notable rivalries that could affect match outcomes?
Rivalries with local clubs can heighten competition levels, potentially influencing match dynamics and outcomes.
Quotes or Expert Opinions about the Team
“Hertford Town’s blend of youth talent and experienced leadership makes them a formidable force in the league.” – Football Analyst John Doe
Pros & Cons of the Team’s Current Form or Performance
- Proms:
- Afficient offensive strategies leading to high goal counts 🎰✅️💡
- Cons:</lSoul-Space/LittleRed/LittleRed/Classes/LittleRed/View/Chat/LRChatCell.m
//
// Created by 王子豪 on 2017/8/30.
// Copyright (c) 2017年 王子豪. All rights reserved.
//#import “LRChatCell.h”
#import “LRMessageModel.h”
#import “LRChatVoiceView.h”
#import “LRChatPhotoView.h”
#import “LRChatTextContentView.h”
#import “LRChatLocationView.h”@interface LRChatCell ()
@property(nonatomic,strong) LRMessageModel *model;
@property(nonatomic,strong) UIView *backView;
@property(nonatomic,strong) UIImageView *iconImageView;
@property(nonatomic,strong) UILabel *nameLabel;
@property(nonatomic,strong) UILabel *timeLabel;@property(nonatomic,strong) UIImageView *bubbleImageView;
@property(nonatomic,strong) LRChatVoiceView *voiceView;
@property(nonatomic,strong) LRChatPhotoView *photoView;
@property(nonatomic,strong) LRChatTextContentView *textContentView;
@property(nonatomic,strong) LRChatLocationView *locationView;@end
@implementation LRChatCell
+ (instancetype)cellWithTableView:(UITableView *)tableView {
static NSString *ID = @”chatCell”;
LRChatCell *cell = [tableView dequeueReusableCellWithIdentifier:ID];
if (!cell)
cell = [[self alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:ID];return cell;
}#pragma mark – Life Cycle
-(instancetype)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier{
self = [super initWithStyle:style reuseIdentifier:reuseIdentifier];
if (self){
self.selectionStyle = UITableViewCellSelectionStyleNone;
[self addSubview:self.backView];
[self.backView addSubview:self.iconImageView];
[self.backView addSubview:self.nameLabel];
[self.backView addSubview:self.timeLabel];[self.contentView addSubview:self.bubbleImageView];
[self.bubbleImageView addSubview:self.voiceView];
[self.bubbleImageView addSubview:self.photoView];
[self.bubbleImageView addSubview:self.textContentView];
[self.bubbleImageView addSubview:self.locationView];// UILongPressGestureRecognizer *longPress = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPressAction:)];
//
// longPress.minimumPressDuration = .5f;
//
// [self addGestureRecognizer:longPress];//
// UILongPressGestureRecognizer *longpressGesture = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(handleLongPressed:)];
//
// longpressGesture.minimumPressDuration = .5f; //定义按的时间,单位秒,这里是0.5秒
//
// longpressGesture.delegate = self;//设置长按手势的代理,这个一定要写,不然会崩溃。
//
// //如果你想长按手势和其他手势可以共存的话,就把它改为YES。
//
//// longpressGesture.allowableMovement= YES;//允许在长按的时候可以拖动。
//
// //把长按手势添加到某个view上,这里是当前类中的imageView上面。
//
// [self.contentView addGestureRecognizer:longpressGesture];}
-(void)setModel:(LRMessageModel *)model{
_model = model;
}
#pragma mark – Action
-(void)setSelected:(BOOL)selected animated:(BOOL)animated {
}
#pragma mark – Long Press
-(void)didLongPressed{
}
#pragma mark – Private Method
#pragma mark – Public Method
#pragma mark – Getter && Setter
-(UIView *)backView{
if (!_backView){
_backNameLabel.backgroundColor = UIColorFromRGB(0xffffff);
_backNameLabel.layer.cornerRadius = kBorderRadiusSizeSmall;
_backNameLabel.layer.masksToBounds = YES;
_backNameLabel.userInteractionEnabled = YES;UITapGestureRecognizer* singleTap=[[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(didSingleTapped)];
[_backNameLabel addGestureRecognizer:singleTap];_backNameLabel.layer.borderColor=[UIColorFromRGB(0x999999)] CGColor;
_backNameLabel=[[UIView alloc]initWithFrame:CGRectMake(kScreenWidth-kBorderWidthSizeSmall*4-kBorderRadiusSizeSmall*4-kIconSizeSmall*1,kBorderWidthSizeSmall+kIconSizeSmall+kSpaceBetweenButtonAndContent+10,kBorderRadiusSizeSmall*4+kBorderWidthSizeSmall*4+kIconSizeSmall*1,kIconSizeSmall)];
_backNameLabel.tag=10000+_indexPath.row%10000;
_iconImageView=[[UIImageView alloc]initWithFrame:CGRectMake(kBorderWidthSizeSmall+kBorderRadiusSizeSmall,_borderWidth+kIconSize/8,kIconSize,kIconSize)];
[_iconImageView setImage:[UIImage imageNamed:@”user”]];
[_iconImageView setContentMode:UIViewContentModeScaleAspectFit];
_nameLabel=[[UILabel alloc]initWithFrame:CGRectMake(CGRectGetMaxX(_iconImageView.frame)+kSpaceBetweenButtonAndContent,_borderWidth+kIconSize/8,_backNameLabel.frame.size.width-CGRectGetMaxX(_iconImageView.frame)-kSpaceBetweenButtonAndContent-kBorderRadiusSizeSmall-kBorderWidthSizeSmall-_spaceBetweenButtonAndTime,kIconSize/8)];
[_nameLabel setTextAlignment:NSTextAlignmentLeft];
[_nameLabel setFont:[UIFont systemFontOfSize:kFontSizeMedium]];
[_nameLabel setTextColor:[UIColor blackColor]];
[_nameLabel setText:@”王子豪”];
_timeLabel=[[UILabel alloc]initWithFrame:CGRectMake(CGRectGetMaxX(_nameLabel.frame)+kSpaceBetweenButtonAndContent,_borderWidth+_spaceBetweenButtonAndTime,kBackNameFrame.size.width-CGRectGetMaxX(_nameLabel.frame)-kSpaceBetweenButtonAndContent-kBorderRadiusSizeSmall-kBorderWidth-sizeOfTime,widthOfTime)];
[_timeLabel setTextAlignment:NSTextAlignmentRight];
[_timeUrl setFont:[UIFont systemFontOfSize:kFontSizeMicro]];
[_timeUrl setTextColor:[UIColor blackColor]];
[_timeUrl setText:@”15:00″];
_bubbleImage=[[UIImageView alloc]initWithFrame:CGRectZero];
}
-(UIImageView *)bubbleImage{
if (!_bubbleImage){
_bubbleImage.layer.cornerRadius=kBubbleCornerRadius;
_bubbleImage.layer.masksToBounds=YES;
}
return _bubbleImage;
}
-(UIImageView *)iconImageView{
if (!_iconImageView){
_iconImageView.image=[UIImage imageNamed:@”user”];
}
return _iconImageView;
}
-(UILabel *)nameLable{
if (!_nameLable){
_nameLable.font=[UIFont systemFontOfSize:kFontSizeMedium];
_nameLable.textColor=[UIColor blackColor];
_nameLable.textAlignment=NSTextAlignmentLeft;
_nameLable.text=@”王子豪”;
}
return _nameLable;
}
-(UILabel *)timeUrl{
if (!_timeUrl){
_timeUrl.font=[UIFont systemFontOfSize:kFontSizeMicro];
_timeUrl.textColor=[UIColor blackColor];
_timeUrl.textAlignment=NSTextAlignmentRight;
_timeUrl.text=@”15:00″;
}
return _timeUrl;
}
-(UIView *)backName{
if (!_backName){
_backName.backgroundColor=UIColorFromRGB(0xffffff);
_backName.layer.cornerRadius=kBorderRadiusBig;
_backName.layer.masksToBounds=YES;
UITapGestureRecognizer* singleTap=[[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(didSingleTapped)];
[_backName addGestureRecognizer:singleTap];
_backName.layer.borderColor=[UIColorFromRGB(0x999999)] CGColor;
}
return _backName;
}
@end# Uncomment this line to define a global platform for your project
# platform :ios, ‘9.0’target ‘LittleRed’ do
# Uncomment this line if you’re using Swift or would like to use dynamic frameworks
# use_frameworks!# Pods for LittleRed
pod ‘AFNetworking’, ‘~> 3.1’
pod ‘SDWebImage’, ‘~>4.x’
pod ‘Masonry’, ‘~>1.0’
pod ‘MJRefresh’, ‘~>=latest_version’
pod ‘MJExtension’, ‘~>=latest_version’
pod ‘MBProgressHUD’, ‘~>=latest_version’
pod ‘ReactiveCocoa’, ‘~>=latest_version’end<|file_sep DirkAarts/MVVMCocoaPods/MVVMCocoaPods/MVVMCocoaPods/MVVMCore/Core/BaseVC/BaseVC.m
//
// Created by DirkAarts on @2017-06-21.
//#import "BaseVC.h"
@interface BaseVC ()
@end
@implementation BaseVC {
@private UITableView *_tableView;
@protected BOOL isHideNavgationBarWhenScrollUp_;
@protected CGFloat hideNavBarOffset_;@protected BOOL isHideTabbarWhenScrollUp_;
@protected CGFloat hideTabbarOffset_;@private UISwipeGestureRecognizer *_swipeRightRecognizer_;
@private UISwipeGestureRecognizer *_swipeLeftRecognizer_;@protected BOOL isSwipeBackEnable_;
}@synthesize tableView=_tableView;
#pragma mark – Life Cycle
/**
初始化方法。重写该方法,在其中进行初始化工作。若需要子类实现该方法,请使用[super init]开头,并在后面调用自己的初始化方法。@param aDecoder NSKeyedUnarchiver对象。
@return 初始化完成后的对象。
*/
– (instancetype)initWithCoder:(NSCoder *)aDecoder {
self =
[super initWithCoder:aDecoder]; // 如果有需要请使用[super init]
return self;
}/**
初始化方法。重写该方法,在其中进行初始化工作。若需要子类实现该方法,请使用[super init]开头,并在后面调用自己的初始化方法。@return 初始化完成后的对象。
*/
– (instancetype)init {
self =
[super init]; // 如果有需要请使用[super init]
return self;
}/**
加载视图控制器视图前被调用。若需要子类实现该方法,请使用[super loadViewController]开头,并在后面调用自己的加载视图控制器视图前相关代码。*/
– (void)viewDidLoad {
[super viewDidLoad]; // 如果有需要请使用[super viewDidLoad][self.view setBackgroundColor:[UIColor whiteColor]];
self.edgesForExtendedLayout =
UIRectEdgeNone; // 默认情况下将导航栏顶部延伸到整个屏幕高度并隐藏底部工具栏。通过设置此属性可以取消延伸。if (@available(iOS 11,*)) {
self.tableView.contentInsetAdjustmentBehavior =
UIEdgeInsetsLayoutMarginsApply; // 设置UIScrollView或其子类(如UITableView、UICollectionView等)内边距与安全区域保持一致,默认值为Automatic(iOS11之前默认值为Never)
} else {
self.edgesForExtendedLayout =
UIRectEdgeNone; // iOS11之前版本无法保证内边距与安全区域保持一致,所以只能通过edgesForExtendedLayout来取消延伸。
}if (@available(iOS13,*)) { // iOS13新增了一个新属性:automaticallyAdjustsScrollIndicatorInsets,默认值为NO(iOS12及以下默认值为YES),当设置为NO时scrollIndicatorInsets与contentInset一致;当设置为YES时scrollIndicatorInsets与safeAreaInsets保持一致(即:scrollIndicatorInsets.top==contentInset.top+safeAreaInsets.top)
if (@available(iOS14,*)) { // iOS14中增加了一个新属性:adjustsScrollIndicatorInsets,默认值为YES(iOS13及以下默认值为NO),当设置为YES时scrollIndicatorInsets与safeAreaInsets保持一致(即:scrollIndicatorInsets.top==safeAreaInsets.top);当设置为NO时scrollIndicatorInsets与contentInset一致
self.tableView.adjustsScrollIndicatorInsets =
YES; // 当此属性设为YES时,系统会自动调整指示器位置使其不受安全区域影响} else { // 在iOS13中必须手动设置此属性才能使指示器不受安全区域影响
self.tableView.
contentInsetAdjustmentBehavior =
UIEdgeInsetsLayoutMarginsApply; // 当此属性设为UIEdgeInsetsLayoutMarginsApply时系统会自动调整指示器位置使其不受安全区域影响self.tableView.
scrollIndicatorInsets =
UIEdgeInsetsMake(self.tableView.contentInset.top,
self.tableView.contentInset.left,
self.safeAreaInsets.bottom +
self.tableView.contentInset.bottom,
self.tableView.contentInset.right);if (@available(iOS14,*)) { // iOS14中增加了一个新属性:adjustsScrollIndicatorInsets,默认值为YES(iOS13及以下默认值为NO),当设置为YES时scrollIndicatorInsets与safeAreaInsets保持一致(即:scrollIndicatorInsets.top==safeAreaInsets.top);当设置为NO时scrollIndicatorInsets与contentInset一致
self.tableView.adjustsScrollIndicatorInsets =
YES; //}
}
} else { // 在iOS12及以下版本中必须手动设置此属性才能使指示器不受安全区域影响
if (@available(iOS11,*)) { // 在iOS11中可通过contentInsetAdjustmentBehavior来修改内容缩进方式从而使指示器不受安全区域影响
self.tableView.
contentInsetAdjustmentBehavior =
UIEdgeInsetsLayoutMarginsApply; //self.tableView.scrollIndicatorInsets =
UIEdgeInsetsMake(self.tableView.contentInset.top,
self.tableView.contentInset.left,
self.safeAreaInsets.bottom +
self.tableView.contentInset.bottom,
self.tableView.contentInset.right);if (@available(iOS14,*)) { // iOS14中增加了一个新属性:adjustsScrollIndicatorInsets,默认值为YES(iOS13及以下默认值为NO),当设置为YES时scrollIndicatorInsets与safeAreaInsets保持一致(即:scrollIndicatorInsets.top==safeAreaInsets.top);当设置为NO时scrollIndicatorInsets与contentInset一致
self.tableView.adjustsScrollIndicatorInsets =
YES; //}
} else { // 在iOS11之前版本中必须手动修改内容缩进和指示器缩进才能使指示器不受安全区域影响
CGFloat bottomSafeHeight =
kDevice_Is_iPhone_X_Series ?
kBottomSafeHeight :
kBottomSafeHeight_iOS10_Before;CGFloat topSafeHeight =
kDevice_Is_iPhone_X_Series ?
kTopSafeHeight :
kTopSafeHeight_iOS10_Before;CGFloat leftSafeHeight =
kDevice_Is_iPhone_X_Series ?
kLeftSafeHeight :
kLeftSafeHeight_iOS10_Before;CGFloat rightSafeHeight =
kDevice_Is_iPhone_X_Series ?
kRightSafeHeight :
kRightSafeHeight_iOS10_Before;if ([UIDevice currentDevice].systemVersion.floatValue >=9 &&
!kDevice_Is_iPhone_X_Series &&
![[UIApplication sharedApplication].keyWindow.rootViewController isKindOfClass:NSClassFromString(@”UITabBarController”)]) {bottomSafeHeight += kBottomGapInIOS9_Before_IphoneXRPlusSeries;;
}
if ([UIDevice currentDevice].systemVersion.floatValue >=9 &&
!kDevice_Is_iPhone_X_Series &&
![[UIApplication sharedApplication].keyWindow.rootViewController isKindOfClass:NSClassFromString(@”UITabBarController”)]) {topSafeHeight += kTopGapInIOS9_Before_IphoneXRPlusSeries;;
}
if ([UIDevice currentDevice].systemVersion.floatValue >=9 &&
!kDevice_Is_iPhone_X_Series &&
![[UIApplication sharedApplication].keyWindow.rootViewController isKindOfClass:NSClassFromString(@”UITabBarController”)]) {leftSafeHeight += kLeftGapInIOS9_Before_IphoneXRPlusSeries;;
}
if ([UIDevice currentDevice].systemVersion.floatValue >=9 &&
!kDevice_Is_iPhone_X_Series &&
![[UIApplication sharedApplication].keyWindow.rootViewController isKindOfClass:NSClassFromString(@”UITabBarController”)]) {rightSafeHeight += kRightGapInIOS9_Before_IphoneXRPlusSeries;;
bottomSafeHeight -= kBottomGapInIOS10_IphoneXRPlusSeries;;
topSafeHeight -= kTopGapInIOS10_IphoneXRPlusSeries;;
leftSafeHeight -= kLeftGapInIOS10_IphoneXRPlusSeries;;
rightSafeHeight -= kRightGapInIOS10_IphoneXRPlusSeries;;
else
leftSafeHeight -= kLeftGapInIOS10_OtherDevices;;
else
rightSafeHeight -= kRightGapInIOS10_OtherDevices;;
else
leftSafeHeight -= kLeftGapInIOS10_OtherDevices;;
else
rightSafeHeight -= kRightGapInIOS10_OtherDevices;;
else
leftSafeHeight -= kLeftGapInIOS10_OtherDevices;;
else
rightSafeHeight -= kRightGapInIOS10_OtherDevices;;
else
rightSafetyMargin -= kRightSafetyMargin_IOS9_Before;iOS11_After
}
else
rightSafetyMargin -= kRightSafetyMargin_IOS11_After;iOS12_After
}
else
rightSafetyMargin -= kRightSafetyMargin_IOS12_After;iOS13_After
}
else
rightSafetyMargin -= kRightSafetyMargin_IOS13_After;iOS14_After
}
else
rightSafetyMargin -= kRightSafetyMargin_IOS14_After;iOS15_After
}
else
rightSafetyMargin-=kRightSafetyMargin_IOS15_After;
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_13_0
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_14_0
#endif
#endif
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_13_0
#endif
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_12_0
#endif
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_11_0
#endif
#if __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_10_0 || defined(__MAC_OS_X_VERSION_MIN_REQUIRED)
#else
#endif
bottomPadding+=bottomSafteyMarign+iPadTopPadding+iPadBottomPadding+(iPhoneXSe?:iPhoneXSMax?kBottomExtraPadding:iPadBottonExtraPadding);
topPadding+=topSafteyMarign+iPadTopPadding+iPadBottomPadding+(iPhoneXSe?:iPhoneXSMax?kTopExtraPadding:iPadBottonExtraPadding);
leftPadding+=leftSafteyMarign+iPadTopPadding+iPadBottomPadding+(iPhoneXSe?:iPhoneXSMax?kLeftExtraPadding:iPadBottonExtraPadding);
rightpadding+=rightSafteyMarign+iPadTopPadding+iPadBottomPadding+(iPhoneXSe?:iPhoneXSMax?kRigntExtraPaddiing:iPadBottonExtraPadding);if (_isSwipeBackEnable_) {
UIPanGestureRecognizer *panRecognizer =
[[UIPanGestureRecognizer alloc]
initWithTarget:
self.interactivePopTransitioningDelegate_
action:
@selector(handleNavigationTransition:)];
panRecognizer.delegate =
self.interactivePopTransitioningDelegate_;
panRecognizer.maximumNumberOfTouches =
MAXFLOAT;
panRecognizer.cancelsTouchesInView =
NO;
panRecognizer.delaysTouchesBegan =
YES;
panRecognizer.delaysTouchesEnded =
NO;
panRecognizer.enabled =
YES;
panRecognizer.minimumNumberOfTouches =
MINFLOAT;
panRecognizer.numberOfTouchesRequired =
MINFLOAT;
panRecognizer.requiresExclusiveTouchType =
NO;
panRecognizer.sensitivity=
UISwipeGestureRecognizerThresholdVeryLow | UISwipeGestureRecognizerThresholdHigh | UISwipeGestureRecognizerThresholdMedium | UISwipeGestureRecognizerThresholdLow | UISwipeGestureRecognizerThresholdVeryHigh;
/* The default threshold value is very low so we don’t need to set it explicitly.
To change it just remove “//” before sensitivity line above.
You can also change minimum distance from edge as well as direction.
See https://developer.apple.com/library/content/documentation/UIKit/Reference/UIPanGestureRecognizer_Class/index.html#//apple_ref/c/tdef/UIGestureRecognizerDirection */
/* You can also disable horizontal gesture recognizer recognition when vertical scroll view is scrolling.
If you want then uncomment following code snippet below.
#define IS_PAN_RECOGNIZER_ACTIVE ((panRecognized.state == UIGestureRecognizerStateBegan ||
panRecognized.state == UIGestureRecognizerStateChanged ||
panRecognized.state == UIGestureRecognizerStateEnded ||
panRecognized.state == UIGestureRecognizerStateCancelled))#define IS_SCROLL_VIEW_SCROLLING_ACTIVE ((scrollView.contentOffset.y != scrollView.contentOffsetPrevious.y || scrollView.contentOffset.x != scrollView.contentOffsetPrevious.x))
#define SET_CONTENT_OFFSET_PREVIOUS ((scrollView.contentOffsetPrevious.y=scrollView.contentOffset.y),
scrollView.contentOffsetPrevious.x=scrollView.contentOffset.x)-(void)viewWillTransitionToSize:(CGSize)size withTransitionCoordinator:(id)coordinator {
NSLog(@”%f”, size.height);
SET_CONTENT_OFFSET_PREVIOUS;
NSLog(@”%f %f”, scrollView.contentOffsetPrevious.y , scrollView.contentOffsetPrevious.x);
NSLog(@”%f %f”, scrollView.contentOffset.y , scrollView.contentOffset.x);
}
-(void)viewDidLayoutSubviews {
NSLog(@”%f”, tableView.contentSize.height);
SET_CONTENT_OFFSET_PREVIOUS;
NSLog(@”%f %f”, tableView.contentOffsetPrevious.y , tableView.contentOffsetPrevious.x);
NSLog(@”%f %f”, tableView.contentOffset.y , tableView.contentOffset.x);
}
-(BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer {
if([gestureRecognizer isKindOfClass:[UIPanGestureRecognizer class]]) {
UIPanGestureRecognizer *panRecognized =(UIPanGestureRecognizer*) gestureRecognizer;
CGPoint translationPoint =[panRecognized translationInView :panRecognized.view];
CGPoint velocityPoint =[panRecognizer velocityInView :panRecognizer.view];
CGFloat swipeVelocity_x_absolue_value=fabs(velocityPoint.x);
CGFloat swipeVelocity_y_absolue_value=fabs(velocityPoint.y);
BOOL isHorizontalSwipe=(swipeVelocity_x_absolue_value > swipeVelocity_y_absolue_value)? YES : NO;
BOOL shouldAllowHorizontalSwipe=(isHorizontalSwipe && ![IS_PAN_RECOGNIZER_ACTIVE isEqualToString :@”TRUE”] && ![IS_SCROLL_VIEW_SCROLLING_ACTIVE isEqualToString:@”TRUE”])? YES : NO;
return shouldAllowHorizontalSwipe;
}else {
return YES;
}
}
*/
/* If you want then uncomment following code snippet below.
#define IS_PAN_RECOGNIZER_ACTIVE ((panRecognized.state == UIGestureRecognizerStateBegan ||
panRecognized.state == UIGestureRecognizerStateChanged ||
panRecognized.state == UIGestureRecognizerStateEnded ||
panRecognized.state == UIGestureRecognizerStateCancelled))#define IS_SCROLL_VIEW_SCROLLING_ACTIVE ((scrollView.contentOffset.y != scrollView.contentOffsetPrevious.y || scrollView.contentOffset.x != scrollView.contentOffsetPrevious.x))
#define SET_CONTENT_OFFSET_PREVIOUS ((scrollView.contentSize.height!=scrollView.contentSizePrevious.height)?
scrollView.contentSizePrevious.height=scrollView.contentSize.height:
NULL,(scrollView.offsetY!=scrollView.offsetYprevious)?
scrollView.offsetYprevious=scrollView.offsetY:
NULL,(scrollView.offsetX!=scrollView.offsetXprevious)?
scrollView.offsetXprevious=scrollView.offsetX:
NULL)-(void)viewWillTransitionToSize:(CGSize)size withTransitionCoordinator:(id)coordinator {
NSLog(@”%f”, size.height);
SET_CONTENT_OFFSET_PREVIOUS;
NSLog(@”%f %f %d”,(float)safeAreaOffset_Y_Previous ,(float)safeAreaOffset_X_Previous , safeAreainset_Top_Previous);
NSLog(@”%d”,(int)(size.height-safeAreainset_Top_Previous-safeAreainset_bottom_Previous));
}
-(void)viewDidLayoutSubviews {
NSLog(@”%d”,(int)(tableView.contentSize.height));
SET_CONTENT_OFFSET_PREVIOUS;
NSLog(@”%d”,(int)(tableView.contentSize.height));
NSLog(@”%d”,(int)(tableView.bounds.size.height));
NSLog(@”%d”,(int)(size.height-safeAreainset_Top_Previous-safeAreainset_bottom_Previous));
}
-(BOOL)gestureRecognizerShouldBegin:(UIGestureRecognizer *)gestureRecognizer {
if([gestureRecognizer isKindOfClass:[UIPanGestureRecognizer class]]) {
UIPanGestureRecognizer *panRecognized =(UIPanGestureRecognizer*) gestureRecognizer;
CGPoint translationPoint =[panRecognized translationInView :panRecognizer.view];
CGPoint velocityPoint =[panrecognizer velocityInView :panrecognizer.view];
CGFloat swipeVelocity_x_absolue_value=fabs(velocityPoint.x);
CGFloat swipeVelocity_y_absolue_value=fabs(velocityPoint.y);
BOOL isHorizontalSwipe=(swipeVelocity_x_absolue_value > swipeVelocity_y_absolue_value)? YES : NO;
BOOL shouldAllowHorizontalSwipe=(isHorizontalSwipe && ![IS_PAN_RECOGNIZER_ACTIVE isEqualToString :@”TRUE”] && ![IS_SCROLL_VIEW_SCROLLING_ACTIVE isEqualToString:@”TRUE”])? YES : NO;
return shouldAllowHorizontalSwipe;
}else {
return YES;
}
}
*/
}
/* To disable swiping back functionality just comment following code snippet.
#ifdef ENABLE_SWIPE_BACK_FUNCTIONALITY
*/
/* To enable swiping back functionality just uncomment following code snippet.
#ifndef ENABLE_SWIPE_BACK_FUNCTIONALITY
*/
}
/* This method will be called when user swipes from left side of screen.
In this method you can write your custom logic which will be executed before popViewControllerAnimated transition starts.
Default implementation will just call super class method without doing anything.
Note :- This method will only be called when user swipes from left side of screen.
*/
-(void)prepareForPopViewControllerAnimated {
}
/* This method will be called after popViewControllerAnimated transition ends.
In this method you can write your custom logic which will be executed after popViewControllerAnimated transition ends.
Default implementation will just call super class method without doing anything.
Note :- This method will only be called when user swipes from left side of screen.
*/
-(void)didPopViewControllerAnimated {
}
/* This method will be called when user swipes from right side of screen.
In this method you can write your custom logic which will be executed before pushViewControllerAnimated transition starts.
Default implementation will just call super class method without doing anything.
Note :- This method will only be called when user swipes from right side of screen.
*/
-(void)prepareForPushViewControllerAnimated {
NSIndexPath *indexpath=nil;//获取选中行数目标路径并赋给indexpath变量。
NSArray *selectedIndexPathArray=self.selectedIndexPathArray;//获取选中行数组并赋给selectedIndexPathArray变量。
UITableViewCellEditingStyle editingStyle=self.editingStyle;//获取编辑模式并赋给editingStyle变量。
UITableViewDragPosition dragPosition=self.dragPosition;//获取拖拽方向并赋给dragPosition变量。
id item=self.item;//获取传递过来的item数据并赋给item变量。
NSInteger row=self.rowIndex;//获取传递过来行号并赋给row变量。
id data=self.dataObject;//获取传递过来数据对象并赋给dataObject变量。
NSDictionary* userInfo=self.userInfoDictionary;//获取传递过来用户信息字典并赋给userInfoDictionary变量。
}
/* This method will be called after pushViewControllerAnimated transition ends.
In this method you can write your custom logic which will be executed after pushViewControllerAnimated transition ends。
Default implementation will just call super class method without doing anything.
Note :- This method will only be called when user swipes from right side of screen。
*/
-(void)didPushViewControllerAnimated {
indexpath=nil;//释放indexpath变量内存空间;
selectedIndexPathArray=nil;//释放selectedIndexPathArray变量内存空间;
editingStyle=UITableViewCellEditingStyleNone;//清除editingStyle编辑模式;
dragPosition=UITableViewDragPositionUnknown